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#pragma once

#include "GafferScene/Deformer.h"

namespace Gaffer
{

IE_CORE_FORWARDDECLARE( StringPlug )

} // namespace Gaffer

namespace GafferScene
{

class GAFFERSCENE_API DeletePoints : public Deformer
{

	public :

		enum class SelectionMode
		{
			VertexPrimitiveVariable,
			IdListPrimitiveVariable,
			IdList
		};

		explicit DeletePoints( const std::string &name = defaultName<DeletePoints>() );
		~DeletePoints() override;

		Gaffer::IntPlug *selectionModePlug();
		const Gaffer::IntPlug *selectionModePlug() const;

		Gaffer::StringPlug *pointsPlug();
		const Gaffer::StringPlug *pointsPlug() const;

		Gaffer::StringPlug *idListVariablePlug();
		const Gaffer::StringPlug *idListVariablePlug() const;

		Gaffer::Int64VectorDataPlug *idListPlug();
		const Gaffer::Int64VectorDataPlug *idListPlug() const;

		Gaffer::StringPlug *idPlug();
		const Gaffer::StringPlug *idPlug() const;

		Gaffer::BoolPlug *invertPlug();
		const Gaffer::BoolPlug *invertPlug() const;

		Gaffer::BoolPlug *ignoreMissingVariablePlug();
		const Gaffer::BoolPlug *ignoreMissingVariablePlug() const;

		GAFFER_NODE_DECLARE_TYPE( GafferScene::DeletePoints, DeletePointsTypeId, Deformer );

	protected :

		bool affectsProcessedObject( const Gaffer::Plug *input ) const override;
		void hashProcessedObject( const ScenePath &path, const Gaffer::Context *context, IECore::MurmurHash &h ) const override;
		IECore::ConstObjectPtr computeProcessedObject( const ScenePath &path, const Gaffer::Context *context, const IECore::Object *inputObject ) const override;

	private :

		static size_t g_firstPlugIndex;

};

IE_CORE_DECLAREPTR( DeletePoints )

} // namespace GafferScene
